Creativity Is For Everyone: What David Kelley's 'Brief But Spectacular' Moment Teaches Us About Design and Innovation

Creativity Is For Everyone: What David Kelley's 'Brief But Spectacular' Moment Teaches Us About Design and Innovation

Nov 17, 2025

Kelly emphasizes many people assume they’re “not creative” because someone told them so (teacher, peer, parent).

In a short clip for Brief But Spectacular, aired by PBS on November 14, 2025, designer/­educator David Kelley shares a message that resonates especially for educators and parents: everyone has creative potential. 

Kelley, founder of the Hasso Plattner Institute of Design at Stanford University and co-founder of design firm IDEO, explains how creativity isn’t a rare gift reserved for a few — it’s a muscle we all can build. 

“Creativity is a state of mind… When you’re stressed or when you’re fearful, you’re limited.” 

Key Takeaways for Educators, Creators and Parents

  • Remove the block, not just teach the skill. Kelly emphasizes many people assume they’re “not creative” because someone told them so (teacher, peer, parent). His solution? Give them a small project, a win, and they begin to see themselves as creative. 

  • Design thinking = human-centered + multidisciplinary. At the design school, Kelley built space where engineers, artists, business folks, and social scientists come together. He says design is now invited to “the adult table” of real problem-solving. 

  • Do before you perfect. Prototyping is the engine of creative work. Kelley argues you learn more by doing (even messily) than endlessly planning. 

  • Mood matters. If you’re anxious or fearful, creative flow gets blocked. Micro-wins, simple pleasures (“enjoy every sandwich”), and a relaxed mindset create conditions for ideas. 

We live in a world that is constantly being defined for us — by media, technology, education and customs. What if we were to remove some of these definitions by letting ourselves go back to a time when we thought for ourselves, created our own worlds, and actively engaged our imagination?

Might you treat your next endeavor as a “design problem”? Invite one extra discipline (user experience, story-arc, visual metaphor) and give yourself one crazy prototype. Then test it, refine it. That’s what Kelley would do.